Curriculum Vitae

I am a researcher, designer, game developer, and artist. My interests revolve around Human Computer Interaction where I express my passion for exploring the intersections between fine art, critical design, science, and gamified interaction.

2020 (Current)

2020

 
Research

 

Nurturing Light: An Interactive Design Approach to Play through Symbiotic Collaboration with Living Interfaces

Advisor: Mirela Alistar

A three-part interactive installation in an escape room style, where the user navigates a pitch-black puzzle environment and solely depends on Dino flagellates (bio luminescent algae) as guidance. Nurturing Light proposes an alternative design approach for interactive play when embedding living matter into computing interfaces that facilitates a post-anthropocentric lens on the design process. Software used: Arduino IDE

 

Planes: a Collaborative VR Puzzle Journey to Promote Social Unity
Advisor: Shaz Zamore
Master’s thesis project for The ATLAS Institute at CU Boulder. Planes is a location-specific, multi-user VR experience that facilitates anonymous teamwork, physical exploration of space, and puzzle-solving to help intertwine digital and real-world collaboration. In the game, users anonymously interact with other users to quickly solve virtual origami puzzles. Motivated by a need to create a more cohesive gaming culture, this game uses non-discriminatory, anonymous participation to mitigate social isolation and exclusion caused by VR games, as well as challenge social barriers in online gaming culture with mindful interactions. Software Used: Unity 3D, Oculus Rift SDK

2020

2020

2020

2020

2019

2019

2019

2019

2018

2018

2017

 
Workshops/Lectures

 

"Visualize Your Research!" Workshop Series | Living Matter Lab | Boulder, CO

Hosted a four-week workshop series to teach research masters and PhD students in the Living Matter Lab how to create figures, storyboards, flowcharts, etc. for research papers and proposals.

 

Guest Lecturer | University of Colorado, Boulder | Boulder, CO

Instructor: Maria Deslis | ATLAS 2300 (Process of Design)

Invited to be a guest lecturer to discuss principles of design with a focus on Gestalt Theory and unity principles.


Electronics Sewing Workshop | BTU Lab | Boulder, CO
Hosted workshop to teach BTU lab members and CU students how to use the sewing machine, basics in sewing, and tips for wearable electronics and sewing.

Soldering Workshop | BTU Lab | Boulder, CO
Hosted regularly occurring workshop to teach fundamental soldering skills to beginners in electronics.

Soldering Workshop | ATLAS Institute | Boulder, CO

"Ins and Outs of Electronics" Workshop Series | ATLAS Institute | Boulder, CO
Hosted a three-week workshop series to teach the fundamentals of electronics and  Arduino (Arduino IDE and C++) to incoming masters and PhD students for the ATLAS Institute.

"So You Want to Make a Robot Fish?" Workshop Series | BTU Lab | Boulder, CO
Hosted a semester-long workshop series that teaches BTU Lab members and ATLAS students how to build animatronic robot fish, based on my work RoboFish. Was also useful for beginners in electronics.

Laser Cutter Prep Workshop | BTU Lab | Boulder, CO
Hosted workshop to teach proper Laser Cutter prep and technical tips on software such as Adobe Illustrator and Rhino.

Soldering Workshop | BTU Lab | Boulder, CO

Basic Electronics Workshop | BTU Lab | Boulder, CO
Hosted an intensive workshop to BTU members and ATLAS students on the fundamentals of electronics and Arduino, including Arduino IDE and C++.

Boulder POV Seminar | Boulder Public Library | Boulder, CO 
Boulder Point of View is a grassroots team of artists, entrepreneurs, and creative technologists to help better public relations with local creatives through digital tools and methods. I took part in helping team seminars over the course of the summer in a leadership position.

2020

2020

2020

2019

2019

2019

2018

2018

2018

2017 - 2018

2017

2017

2016 - 2017

 
Presentations

 

2020 Bio Design Challenge | New York City, NY | International Zoom Summit Presentation

BDC is an international competition for high school and university students to envision, create, and critique transformational applications in biotech. I was the team lead of the University of Colorado's first ever team and finalist team to compete. We presented our project MyCo Domicilia, a DIY resource and recipe book for creating everyday domestic objects with mycelium.

 

Boulder Experiments in Arts & Technology (B.E.A.T.) | Boulder, CO | Zoom Presentation
B.E.A.T. is a group of creative technologists, engineers, and artists that aim to foster and promote experiments in art and technology. Most recently, I presented MyCo Domicilia on behalf of my team. 

Boulder Experiments in Arts & Technology (B.E.A.T.) | Boulder, CO | Demo

Demoed my alternative controller video game, OctaOut, where players control the limbs of an octopus, with flex sensor-wired gloves, in order to escape a sushi restaurant (Unity and Arduino-based).

 

ATLAS Research Showcase ‘19 | Boulder, CO | Showcase
The ATLAS institute is a interdisciplinary department for radical creativity and invention, based at the University of Colorado, Boulder. Since 2018, ATLAS has been hosting their annual showcase for the research being developed in the department. My colleagues and I showcased research work, MechaMarkers, for the ACME lab, directed by Prof. Ellen Do.
  
Whaaat!? Festival ‘19 | Boulder, CO | Showcase
The Whaaat!? Festival is a one-day experimental games festival where students and experts alike may showcase and demo their gaming works. For their 2nd annual festival, funded by the Engineering Excellence Funds, I volunteered to demo a game for the student showcase. The demo was for Key Change, a multiplayer, competitive typing game where the keys run away from the players (Unity, computer vision, bespoke 3D printed keys, sound propulsion).

ATLAS Expo ‘19 | Boulder, CO | Expo
ATLAS also hosts an annual exposition for student and faculty projects. For my 3rd time exhibiting work, I showcased SynistHeels, wearable tech shoes that visualize sound and different frequencies through an LED grid based on the heels (Arduino and FFT-based). I also presented Cosmic Kiddos, a finals project for the course Design Studios), which is a kinetic mirror where physical objects on a black surface move away from the user to create a silhouette within the piece (Arduino, Processing, and Xbox Kinect-based). 

Boulder Experiments in Arts & Technology (B.E.A.T.) | Boulder, CO | Gallery
First time presenting at B.E.A.T. I presented my work RoboFish, an animatronic fish that swims in “water” (Arduino-based).

Cabal Gallery | Denver, CO | Gallery
Presented work for locally-owned tech and art gallery, Cabal Gallery, in the city of Denver. Professionally presented creative technology sculpture Laser Harp, a harp powered by laser diodes that play glockenspiel bells via solenoid motors when the lasers are “plucked” (Arduino-based).

ATLAS Expo ‘18 | Boulder, CO | Expo
Second appearance at the ATLAS Expo, showcased Laser Harp and Truth, an Arduino-based light sculpture.

Art of Data | Boulder, CO | Exhibition
Housed in the Canyon Gallery at the Boulder Public Library, Art of Data was a professional design, art, craft, and engineering exhibition that accepted works that incorporated data from the City of Boulder Data Catalogs. I showcased Trails, an interactive map that illustrates the hiking paths of the city of Boulder (Laser-cut wood, and engrave acrylic).

Remix Holiday Bash at the CMCI Studio | Boulder, CO | Exhibition and Performance
Event at the CMCI Studio, a design graduate program at CU Boulder for experience design, creative technology & entrepreneurship. My colleagues and I performed a trans-media performance, I played on Laser Harp.

ATLAS Expo ‘17 | Boulder, CO | Expo
First Appearance at the ATLAS Expo, Showcased kinectic, wood sculpture, The First Cosmic Kiddo (Arduino and laser-cut wood and acrylic-based).

MakerMade | Boulder, CO | Exhibition
Housed in Canyon Gallery at the Boulder Public Library, MakerMade was a professional design, art, craft, and engineering gallery showcase. I showcased The First Cosmic Kiddo.

2018 - 2020

2013 - 2018

 

Creative Technologies, Object, Haptic Interfaces, Calculus for Engineering

 

Foundations of Computer Science, Game Prototyping, Game Development, Web Development, Physics I

 

Meaning of Technology, Digital Art I, Digital Art II, Art in Society, Advanced Perspectives in Contemporary Art, Critical Perspectives, Design Studios, Design Thesis

 
Education

 

University of Colorado, Boulder | Boulder, CO
M.S. in Technology, Media and Society | CTD track | Overall GPA 3.65
Advisor: Shaz Zamore PhD

University of Colorado, Boulder | Boulder, CO
B.A. in Art & Art History | Overall GPA: 3.35

Minor in Technology, Arts, and Media | Departmental GPA 3.60

Minor in Japanese Studies| Departmental GPA 3.58

Relevant Courses
Engineering  

C.S. / Science 

 

Design / HCI

2020 (Current)

2019 (Current)

2019

2018

2018

 
Employment

 

University of Colorado, Boulder | Research Assistant | Boulder, CO

Advisor: Mirela Alistar PhD

Funded by the University's Center for Humanities and Arts, I'm currently working on research for the project Nurturing Light, a three-part interactive installation in an escape room style, where the user navigates a pitch-black puzzle environment and solely depends on Dino flagellates (bio luminescent algae) as guidance.

Meow Wolf Denver | Collaborating Artist & Team Lead/Producer | Denver, CO
Meow Wolf is a well-known, arts collective based in Santa Fe, New Mexico. They’ve recently expanded to the city of Denver for a 3rd location. As one of the local collaborating artists, I along with a team that I manage and produce, will develop a permanent installation room.

University of Colorado, Boulder | Research Assistant | Boulder, CO
Advisor: Daniel Leithinger PhD
This research project was initially for the development of a VR scanning application for Sony/Ericsson. My task was to help with development, and working with Unity 3D, Oculus Rift, and SR Works’ SDK.

University of Colorado, Boulder  | Learning Assistant | Boulder, CO
Lecturer: Dan Rankin | ATLAS 2300 (TEXT)
I helped students with design and typeface, as well as help with Adobe Illustrator and InDesign, and InVision.

Open Source Hardware Assoc. (OSHWA) | Graphic Design Consultant | Boulder, CO
For the Open Hardware Summit (2018)
Did graphical work for OSHWA for their 2018 summit. Made banners and signage for summit sponsors.

2020

2018-2020

 
Awards and Accolades

 

CHA Small Grant Reward $2,000

Advising Faculty: Mirela Alistar

 

BTU Lab Graduate Residency | Boulder, CO
Lab Director: Alicia Gibb

The BTU Lab is a student hackerspace, classroom, and graduate residency located at CU Boulder. Grad residents help members on their creative technologies projects, help maintain the on-location laser cutter, and host various workshops.

2020

2018-2020

 
Publications and Blogs

MyCo Domicilia | Amazon Kindle

Advising Faculty: Mirela Alistar

 

Nurturing Light | (In Preperation)
Second Author: Mirela Alistar PhD

The BTU Lab is a student hackerspace, classroom, and graduate residency located at CU Boulder. Grad residents help members on their creative technologies projects, help maintain the on-location laser cutter, and host various workshops.

Dining-Centric Specularity | (In Perperation)

 FRiaK Wearbles | Blog

Remix Culture | Blog

Laser cutting, 3D printing, CNC routing, woodworking, resin casting


Arduino, Raspberry Pi

Illustrator, InDesign, Photoshop, Lightroom, Premiere, AfterEffects, Invision

Eagle Fusion 360, Blender, Fritzing, EasyEDA, Rhino, Unity


Processing, HTML5, CSS, Javascript, Node.js, Pythno, C++, C sharp, Processing, P5, LaTeX

 
Relevant Skills

Machine Shop   

   
Hardware     

        
Design Tools 

    
Other Software 

    
Programming 
 

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